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We’ve gone hands-on with LEGO Star Wars: The Skywalker Saga ahead of its highly-anticipated launch, so here’s our gut reaction to the game so far.
There’s a commonly-held view that all LEGO video games are the same. The characters and brands may change, but the formula is fundamentally identical each time: smash everything in sight, press a single button to build something new, use this thing to solve a puzzle, move on.
In some respects, LEGO Star Wars: The Skywalker Saga appears to be a natural extension of this formula – and the fact that we’re going back to that familiar galaxy far, far away feels like proof of this. Is there even any room for originality at all?
Having spent a little over an hour with the game, I’m happy to report that while nothing on offer is particularly radical, LEGO Star Wars: The Skywalker Saga feels very different to any other LEGO game so far. For a special preview event, I was given access to one of the game’s first story chunks in Star Wars: A New Hope. It’s hard to imagine a better mash-up of old-school nostalgia and cutting-edge presentation.
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