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LEGO Star Wars: The Skywalker Saga is a melting pot of confusing narrative choices, dramatically varied gameplay, and – crucially – sheer fun in a galaxy far, far away.
On the surface, this is very much an eighth-generation game (announced long before the PS5 and Xbox Series X had chance to dream of stock shortages), and in many ways radically different to the rest of TT Games’ output for the past decade and a half. But bubbling away below the shiny graphics, new camera angle and tweaked combat systems are all the same trappings of basic puzzles, shallow gameplay and repetitive content that have plagued this series for more than one generation of consoles, seemingly inescapable within the contexts of what it means to be a LEGO video game: a box that TT Games can’t break out of, no matter how hard it tries to reinvent the wheel.
Is that a bad thing? Not necessarily. There’s something comfortingly familiar about a LEGO video game, and it’s been three years since the last one – The LEGO Movie 2 Videogame – and a whopping six years since the last time the studio ventured to a galaxy far, far away in LEGO Star Wars: The Force Awakens. That’s a substantial departure from when they were coming out two or three times a year, and you couldn’t avoid the glaring truth that they were effectively the same game with a new lick of paint.
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